I build procedural Houdini systems that convert spatial data into simulations, structures, and visual understanding for research, analysis, and communication. Geospatial Data Visualization / Mapping / Analytics

Converting satellite imagery and elevation data into structured procedural 3D terrain.

This project explores a procedural workflow for processing LiDAR datasets and reconstructing terrain environments from raw point cloud data.

A procedural system that converts OpenStreetMap (OSM) data and elevation data into structured 3D environments.

Custom GeoJSON pipeline built in Houdini (Python), including reprojection logic, attribute handling, and geometry reconstruction.